SCORE
MULTIPLIER
PERSONAL BEST
PACIFISM / ONE LIFE. NO WEAPONS.
EXPANSE AFTERLIGHT EDITION

PACIFISMMOVE. HERD. DETONATE.

No weapons. Just you, the swarm, and a world that will not stand still.

THE CAMPAIGN

CHOOSE YOUR SIGNAL

SECTOR 01

THE SIGNAL

SIGNAL RESTORED

SECTOR CLEAR

BUILD YOUR OWN PRESSURE

ARENA LAB

An endless custom run. No unlocks, no campaign records.

KNOW WHAT FOLLOWS YOU

FIELD GUIDE

Every enemy is defeated with gates. Shape, motion and colour identify the threat.

Campaign archetypes are original additions. Classic retains only the blue diamonds.

A GEOMETRY WARS 2 TRIBUTE

ONE LIFE. NO WEAPONS. PURE SURVIVAL.

OUTRUN
Circle the diamonds.
Gather a swarm.
CROSS
Break the gate.
Avoid its ends.
COLLECT
Sweep up geoms.
Multiply your score.

Headphones recommended. Bright effects; reduced effects are available in Settings.

TAKE A BREATH

PAUSED

Your run is right where you left it.

ONE MORE RUN?

RUN OVER

0
BIGGEST SWARM
0
GATES CROSSED
0:00
TIME SURVIVED
MAKE IT FEEL RIGHT

SETTINGS

Portable campaign records. Import merges without erasing your bests.

THE ART OF DOING NOTHING

HERD. CROSS. COLLECT.

You are the white ship. Every blue diamond pursues you. Circle around them to gather a dense swarm, then bring it close to a gate.

Cross the thin line between the orange ends. The blast destroys nearby diamonds. The ends are lethal; enemies do not need to cross the line. Chain gates within one second for a bonus.

Collect the green geoms. Each adds to your permanent multiplier. They fade away, so sweep them up before you escape. One collision ends the run.

Unofficial fan recreation. Original game by Bizarre Creations. This fan recreation renders procedural vector artwork and synthesises audio locally. No original game assets or soundtrack are embedded.